Thứ Tư, 7 tháng 3, 2012

FarmVille Recipe Mastery Billboard: Everything you need to know


Depending on how many items your craft in your Craftshops, Bakeries, Spas and the like, you may or may not need the newest mastery billboard that was released in FarmVille this week: the Recipe Mastery Billboard. As the name suggests, this billboard, once built (or expanded) will allow you to store all of the crafting mastery billboards you may have earned since crafting first launched in the game. Did you master all of the GagaVille recipes, for instance? Now, you'll have a place to not only store those signs, but display them alongside all others in a relatively small area.

As usual, the Recipe Mastery Billboard requires you to collect building materials to actually construct it.

    8 San Paper
    8 Wood Glue
    8 Clamps


When you collect these (either by asking friends or by purchasing them for one Farm Cash per individual ingredient), you'll be left with the most basic of Recipe Mastery Billboards, which can be expanded to hold more individual signs by collecting more and more ingredients via the help of friends (or some Farm Cash).

Again, there's nothing forcing you to place this Recipe Mastery Billboard, if you simply don't craft enough items to make the lengthy build worthwhile, but if you are looking to save even more space on your farm(s), without losing the mastery signs you worked so hard to earn in the first place, here's another option for you to do just that.

What do you think of this Recipe Mastery Billboard? Have you crafted enough items to full mastery that you need this billboard to store them all?

FarmVille: Get 20 Farm Cash and 10 Facebook Credits for just $1

Well, you can if you're lucky. While not all farmers have been given access to this new offer in FarmVille, FVNation is reporting that some players can now purchase 10 Facebook Credits for $1 US, only to receive 20 Farm Cash for free just by doing so. To see if you're eligible for this offer, click on "Get Farm Cash" on top of the FarmVille gameplay area. Then click on the large green "View Special Offers" button as you scroll down the page.

If you have this offer available to you, you'll need to scroll through the list of offers (that would normally require you to sign up for some kind of service in exchange for free Farm Cash) until you see the 20 free Farm Cash offer. Again, not all players have this offer available to them, as of this writing, but it's worth the few seconds to check out if you're one of the lucky few, right? 20 Farm Cash plus 10 Facebook Credits (which could be used for more Farm Cash or in any other Facebook game) all for $1? Talk about a bargain!

[Second Image Credit: FVNation]

Will you check to see if you can purchase this $1 Facebook Credits / Farm Cash deal, or have you already checked and didn't see it available?

Empires & Allies World Domination: Everything you need to know


A large new feature has launched in Empires & Allies this week, and according to Zynga, this might be the largest update the company has ever released in the game. The feature? World Domination! From now on, you'll have a new score at the top of your gameplay screen: your Domination Score. Every player will automatically have a starting score assigned to them, based on their level. This score relates to a Domination Rank, with the highest rank available being 100. However, even the most veteran players (that is, players at around Level 75) won't have a rank of 100 - the highest rank any one person can have to start is just 50, giving you room to grow.

The rank matters when it comes to unlocking new units, with new units being locked to particular Domination Ranks. How do you raise your rank? Well, by completing World Domination battles. In the bottom right-hand corner of the screen, you'll see an option to compete in World Domination battles in a similar way to starting the Battle Blitz process. You'll see a new menu, listing players and their Domination Ranks, and can assemble your own Defense Force using units that will not be destroyed when attacked by enemies.

Opponents are automatically displayed based on your Domination Rank, so you won't face someone who is extremely stronger than you, but you also can't "exploit" the system by attacking the "little guy." There is a slight variation in ranks, and attacking someone with a higher rank and winning will offer you more Domination Points and vice versa. The catch here is that you won't know what the Defense Force of your opponent is, so you'll need to have as strong an army as possible before attacking anyone.

If a player challenges you, they'll become your Rival and you'll earn extra Dominance Points when challenging them in the future. Similar to an old system in Mafia Wars, you can also flag a user on the game's Hit List, posting an item to your wall, allowing your friends to attack that particular player for bonus points as well. Of course, you'll likely receive some revenge attacks from that player as well, so plan your moves ahead before deciding to add someone to the Hit List.

This is an incredibly in-depth new feature in Empires & Allies, but the best way to learn how to handle it is to simply play the game. Good luck raising your Dominance Rank and earning some new units for your armies!

Check out the rest of our Empires & Allies Cheats and Tips right here.

What do you think of this World Domination feature? Do you think another in-game score and leaderboard was really necessary?

Adventure World Windmill: Increase your energy from 30 to 42

Perhaps more than any other game in Zynga's catalog, energy plays a major role in your progress in Adventure World, but you can now increase your maximum energy cap from 30 (its current maximum) to 42 points by placing and tending your new Windmill.

The Windmill requires you to collect quite a few items before it can actually be built:

    7 Metal Blades
    7 Wooden Trestles
    7 Drive Shafts
    7 Spur Gears
    7 Weather Vanes
    7 Small Pumps


The Drive Shafts and Small Pumps are found almost exclusively on Expedition maps (you can click on them within the Windmill's menu to be taken to the appropriate maps), while the other four items can also be earned by asking your friends to send them to you.
Once you've finished building the Windmill, you'll be able to tend it once per day using Supplies. The first day that you tend your Windmill, your maximum energy cap will increase by +1, and you'll need to keep tending it once per day to keep it there. Likewise, if you forget to tend it for a full 24 hour period, the cap will drop back down (but can never go back below 30 points). If you're familiar with the Dam in CityVille, this feature is incredibly similar in that respect.

You'll need to upgrade your Windmill by collecting more and more parts, so that you can eventually reach Level 4, and have the most room for improvement. Level 2 will allow you to reach a maximum energy cap of 34 points, and Level 3 will allow you to have up to 38 points. Level 4, of course, finally raises the maximum allowed energy to 42 points. Again, you'll gain a point each day that you tend the Windmill, so long as you continue to do so without missing any days.

Will you try to upgrade your Windmill all of the way to Level 4, or are you fine with just having 30 points of maximum energy?

Pioneer Trail Littlest Prospector Timed Goal: Everything you need to know


As part of Pioneer Trail's Gold Rush feature, you can now complete a new timed goal surrounding Little Crow and her desire to join in on the fun. She thinks she's stumbled onto some gold right here on the Homestead, but you'll need to help her figure out if she really did. You'll have 14 days to complete this goal, which must be accepted in your game by March 5.

The Littlest Prospector!

    Craft 5 Hand Picks
    Collect 20 Mysterious Nuggets
    Collect 15 Gold Inspections


Handpicks are crafted using Cherrywood Handles and Handpick Edges. You can earn the Handpick Edges by asking your friends to send them to you. If you can finish all of these tasks within the 14 days given to you (that's actually a fairly long time, all things considered), you'll finish this goal and will receive 700 XP, 400 coins and a Golden Toy Boxcar item for your Homestead.

If more Gold Rush timed goals launch in Pioneer Trail, we'll make sure to let you know.

What do you think of this Littlest Prospector goal?

Cafe World Science Fair Catering Order: Everything you need to know

A new catering order has launched in Cafe World, offering some young scientists a chance to show off in your cafe. You'll need to cater the Science Fair, rewarding these young geniuses on their hard work, but the ultimately reward here is only a decoration. If you're into receiving free dishes from catering orders, feel free to skip this one entirely in favor of completing goals or anything on your plate.

If you decide to tackle this, you'll need to serve Seafood Paella (a 14-hour dish) 700 times, Gem Cake (a 12-hour dish) 600 times and Stuffed Portabellas (a six-hour dish) 500 times. You'll be able to bring 13 friends in on this order with you to help you finish the cooking tasks, but these are definitely some huge numbers to finish in just three days (for the major prize).

In addition to these cooking tasks, you'll also need to collect 10 Beakers, 10 Bunsen Burners and 10 Periodic Tables from friends.

If you can finish all six of these tasks within the first three days of starting, you'll earn the three-star rating, 15 Catering Points, 7,500 Cafe Points, 200,000 coins and the Bubbling Volcano. If you can't finish within the first three days, but still finish within five days, you'll earn two-stars, 10 Catering Points, 5,000 Cafe Points and 125,000 coins. Finally, for finishing at any point after the first five days of starting, you'll receive just a single star, 5 Catering Points, 3,000 Cafe Points and 75,000 coins.

Again, you won't receive a free recipe for completing this order, so feel free to put it on the back burner (pun intended) until you're really ready to tackle it if you don't feel like doing so right now. Good luck!

What do you think of this Science Fair catering order? Are the requirements too high to try and complete within three days?

Hidden Chronicles passes FarmVille and CastleVille, becomes #3 Facebook game

And Zynga has done it yet again. Proving that the hidden object genre can definitely work to attract a crowd on Facebook, Zynga's Hidden Chronicles has skyrocketed up the AppData charts for top Facebook games, and now sits in spot #3, just behind Zynga Poker and, of course, CityVille.

Hidden Chronicles has gained 2.9 million players in just the last seven days, and now sits at 31.2 million monthly active players and 7 million daily active players. Meanwhile, CastleVille and FarmVille now sit at places #4 and #5, with 29.5 million and 28.3 million monthly players, respectively.

The Hidden Chronicles cross-promotions definitely seem to have been a major factor here, as the charts really started to climb around January 20, when those promotions started launching. Still, the promise of free items in other Zynga games can only go so far, as users look to be sticking around for the long haul, at least for now. Will Hidden Chronicles continue to climb at such a steady rate? Could CityVille have another challenger in the arena for top Facebook game? We'll make sure to keep an eye on things and will let you know if Hidden Chronicles pulls off what seems to be the impossible: dethroning CityVille.

Have you jumped into Hidden Chronicles yet? What do you think of Zynga's take on the hidden object genre?

Thứ Bảy, 3 tháng 3, 2012

SuperPoke! Pets creator 'working out the details' on post-closure access

To say even that SuperPoke! Pets fans are "pissed" is an understatement. (Seriously, just look at the comments on our first post regarding the sad news.) SuperPoke Pets and SPP Ranch players' rage at Slide's shuttering at the hand of Google has made headlines of nearly every major news outlet, and finally some details regarding Slide's response have come to light.

Namely, CNN reports that Slide and Google representatives have responded to complaints concerning players' hard-earned cash pumped into the now-defunct game. "One thing you can't do [with virtual goods] is bring them home and keep them forever," Slide's communications team wrote on the SuperPoke! Pets forums in response to complaints.

While Slide did say that it's "working out the details" on how to make some of the games' content and items available outside of the game, it also compared digital pets purchased with real cash to Halloween costumes, according to CNN. "You purchase it to dress up and enjoy the experience, but likely don't wear that costume day in and day out, or for every Halloween thereafter," the team wrote. (Um, was I the only kid who had to wear the same costume for a few Halloweens?)

Net Jacobsson, a former Facebook executive and adviser to companies like CrowdStar, told CNN that refunding players with their hard-earned, spent digital cash is far from simple. "The accounting issues can be massively complicated," Jacobsson told CNN. "They've already counted it as revenue. They've taxed it. Refunding $20 would cost more than $20, not to mention the man-hours involved in dealing with it."

CNN recalls that, when games like Pirates Ahoy! and Gangster City shut down, creator Playfish allowed players to take their earned currency into a new Playfish game and offered free incentives for the games' fans to enjoy new Playfish games. However, players wouldn't exactly have any other Slide games to go to. So, why not herd the disgruntled players into one of those shiny new Google+ Games with either some free in-game cash or other incentives? Or, here's just a thought: Bring the games into Google+ Games already.

How do you think Slide and Google should handle the unfortunate situation?

Top 25 Facebook Games - September 2011: Rise of The Sims Social

Will Zynga finally be dethroned? August saw one of the biggest upsets in Facebook gaming history, as EA and Playfish released The Sims Social. Short after its shoddy release in the middle of the month, the game has skyrocketed to third place this month with over 7.5 million daily players and fifth place on the monthly player charts with over 24 million players. While CityVille, Empires & Allies, Zynga Poker and FarmVille are on top of the charts yet again, all four games have suffered declines.

If this doesn't stir the pot a bit in the Facebook gaming world, nothing will. But The Sims Social isn't the only new game to upset the charts and displace a few hit games. Zynga's The Pioneer Trail expansion hit the monthly chart just under The Sims Social in sixth place at a healthy 19.7 million players. Words with Friends, the Facebook version of the popular mobile game, released in August to over 11.5 million monthly players, while Ubisoft set The Smurfs and Co. loose to over 8.6 million rabid fans and hit 16th place.

The casualties for this month include August's last five spot holders: Treasure Isle, Zombie Lane, Happy Aquarium, Mall World and Crime City. These games weren't just displaced because of the influx of new games hitting top spots, but all five were already on a decline. This allowed new additions like the Bubble and Ninja Sagas in the 21 and 22 spots at 6.6 million and 6.2 million monthly players, respectively.

Top 25 Facebook Games September
But look more closely at this month's chart, and you'll notice that each and every one of these brand new games to upset the charts is backed by a massive, recognizable brand. Perhaps this is what it takes to disrupt the status quo in Facebook games. And with ambitious branded games like Dexter Slice of Life on the way, our guess is that you'll be seeing a lot more from where The Sims Social and The Smurfs and Co. came from.

[Source and Image Credit: Inside Social Games]

What do you think of the charts this month? Do you think these branded games will continue to upset the Facebook games world?

Facebook Credits enter Asia, but what about Zynga Game Cards?

Now, it will be even easier for folks in southern Asia to waste money on buy virtual items in their favorite Facebook games. Facebook Credits, the platform's dominant currency, will enter several Asian markets through MOL, Asia's Internet services payment provider with over 600,000 locations.

The strategic partnership allows Asian Facebook gamers to purchase Facebook Credits online through MOLPoints, or what becomes of users' money when purchased, through a new MOLPoints application on Facebook. "MOL is committed to ensure that our consumers are able to acquire virtual currency for their digital lifestyle with safety and ease and we believe that this strong partnership with Facebook will continue MOL's momentum to provide highly effective monetization solutions for the social web." said MOL CEO Ganesh Kumar Bangah in a statement.

MOL says that it puts no surcharges on its MOLPoint transactions, which are conducted over a secure payment gateway. That's all well and good, but didn't Zynga just enter the same territory a few months back with the exact same company? Indeed, so what could this mean for the company's Game Cards? Judging from the wording in MOL's release (and the step-by-step guide on its website), this service will be online only.

This means that Zynga Game Cards would still be the go-to option for low-income families in Asia that can only buy in-game content with cash. Regardless, the news speaks volumes to the fact that Facebook gaming is huge in more places than just the U.S., Europe and Japan. And the social gaming scene can only grow from here.

Do you think southern Asia could become a power player in the social games world? And who do you think will gain dominance in the region: Zynga, DeNA, Gree ... or someone else?

GameStop sees the (iPhone back)light, will sell iOS devices [Rumor]

First Facebook, and now ... iPads? According to 9to5 Mac, the ubiquitous, brick-and-mortar games retailer plans to sell iPhones, iPads and iPod Touches. The website cites several anonymous sources that say the announcement was made at the company's annual private trade show in Las Vegas last week. And if you think that it's all poppycock, check out the below image that 9to5 Mac found, detailing the fact that GameStop will soon accept trade-ins of old iPhones, iPods and iPads in its stores.

Since that news was revealed earlier, the website guesses that GameStop looks to stock up on its trade-ins of these devices before offering the new models such as the imminent iPhone 5 (4S ... 4G?). Of course, this wouldn't be a terrible idea. Mobile gaming is in a renaissance of sorts at the moment, with everyone wanting a piece of that pie and putting their best foot forward to break out in a big way in the space.

With a storefront on Facebook and now reportedly embracing the mobile gaming revolution, GameStop appears to realize (finally) that it needs to adapt to the changing games industry. As a forewarning, however: If you're going to buy an iPad or iPhone from GameStop, make sure to buy it new--this is complex hardware we're talking about here. (And have you seen those used consoles the stores offer? I'll pass.)
GameStop iOS device trade in

[Image Credit: 9to5 Mac]

Do you believe that GameStop will start selling iOS devices? Do you think this would be a good or bad move on the company's part?

More Like 'Team FarmVille 2': Portal creator sets Steam Trading loose

Steam Trading
If you hadn't noticed, Portal creator Valve's Steam service and store is slowly becoming more and more like ... FarmVille. I know, it sounds strange, but true. The maker of some of the most hardcore, intense shooter games of all time like Half Life and Team Fortress has released the final version of Steam Trading. This new feature was released in a beta test last month, but now is ready for everyone. Better yet, the feature is available for two more games, at that: Portal 2 and Sega's Spiral Knights.

This feature allows Steam users to trade and gift items to their friends regardless of whether they're logged into their game of choice. Now, players can trade items or (new, never-played) games with friends for whatever they feel is an equal exchange. For instance, a Team Fortress 2 player can trade the hat she found while playing with a friend who has a nifty shield that she wants for her Spiral Knight.

However, players must be friends over Steam (or be in a Group Chat) to trade or give items to one another. Hmm, that sounds vaguely familiar, no? From offering free-to-play multiplayer games earlier this year like Spiral Knights to now allowing players to give each other items through a friends list, Steam has slowly become more and more like Facebook as a games platform. While its far from Facebook and its games, and likely always will be, the influence is undeniable. All we're waiting for is the day it takes Energy to fire bullets in Team Fortress 2. (Fat chance ... we hope.)

[Via Kotaku]

Are you excited to be able to trade with friends in some of your Steam games? Do you think Steam is showing its affinity for the Facebook style of gaming?